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AI Insights · Timothy · January 2022

Top 5 First Person Games on Android in Slovenia Q4 2021

Discover the top-performing first-person games on Android in Slovenia for Q4 2021, with insights into their weekly downloads, revenue, and active users.

Top 5 First Person Games on Android in Slovenia Q4 2021

In the fourth quarter of 2021, the Android gaming market in Slovenia saw notable performances from several first-person games. Here’s a breakdown of the top 5 games based on data from Sensor Tower.

Call of Duty: Mobile Season 8 by Activision Publishing, Inc. experienced varying trends in its metrics. Weekly revenue started at approximately $2.2K in late September, dipped to around $900 in early November, and then peaked at about $2.1K in the final week of December. Weekly downloads fluctuated, starting at 330 and reaching as low as 205 in mid-October, before rising again to 370 by the end of December. Active users showed a slight decline from 6.4K at the beginning of the quarter to 5.8K at the end of November, with a recovery to 6.8K by the last week of December.

Fishing Clash: Sport Simulator from Ten Square Games saw an interesting pattern. Its weekly revenue showed a positive trend, starting at $540 and peaking at about $1.2K in the last week of December. Downloads, however, saw a significant drop, starting at 260 and falling to just 68 by the end of the quarter. Active users mirrored this decline, decreasing from 779 in late September to a low of 363 in mid-December, before slightly recovering to 554 by the end of December.

Minecraft by Mojang demonstrated steady revenue throughout the quarter, ranging from $256 to $461, with a notable peak in the last week of December. Weekly downloads were minimal, with negligible changes, and no significant data on active users were available.

Hunting Clash: Shooting Games, another title by Ten Square Games, had a consistent revenue stream, hovering around $100 to $273 throughout the quarter. Downloads showed a downward trend, starting at 336 and dropping to 144 by the end of December. Active users also declined from 560 in late September to 300 in mid-December, with a slight increase to 311 by the end of the quarter.

Chapters: Interactive Stories by Crazy Maple Studio Dev maintained a relatively stable revenue, averaging around $100 to $208, with a slight peak at $163 in the last week of December. Downloads fluctuated, starting at 28 in late September, dropping to 6 in late November, and then rising to 61 by the end of December. Active users remained relatively steady, with a minor increase from 403 in late September to 434 by the end of December.

These insights provide a clear view of the performance of top first-person games on Android in Slovenia for Q4 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022